I may store the following information or parts of it for up to 2 days:
- Date and time of the request (timestamp)
- Client IP address
- Port
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HTTP specific
- Requested URL
- Request method (GET, POST, HEAD, etc.)
- Response status code (e.g., 200, 404, 500)
- Headers (request and response)
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Minecraft Server specific
- Player Name and UUID
- Coordinates and dimension
- Entity ID